Instalando HD no Dreamcast: Galeria de Fotos

08/09/2009 por  
Arquivado em Especial: Casemod

Galeria de Fotos do Projeto Slots ISA e Portas IDE no Dreamcast

04/06/2002:

 
 
27/01/2002:

 
 
23/01/2002:

 
16/01/2002:

 
 
 
02/12/2001:

 
 
 
30/11/2001:

 
 
Esta página é de propriedade exclusiva de Kiyoshi Ikehara e somente foi copiada por FuzzyMuzzle.com. Por favor, dirija todas as perguntas relativas ao conteúdo desta cópia para o próprio Kiyoshi Ikehera.
Esta página foi recopiada por Igor Isaias Banlian, do site: FuzzyMuzzle.com

Instalando HD no Dreamcast: Explicações

08/09/2009 por  
Arquivado em Especial: Casemod

Explicações sobre a Interface DC-IDE

Todos estavam esperando por essa página, a interface IDE para Dreamcast explicada simples o bastante para qualquer um construir e entender. Depois de estudar os esquemas IDE bItMaStEr e o Kiyoshi por um pequeno tempo e o Mike Frysinger que possui a chave do design, eu finalmente aprendi bastante sobre esta interface para poder explicar o funcionamento e criar um plano de fabricação em inglês (ou traduzido por qualquer Babelfish…).
 
Os Flip-Flops
 
A interface IDE para Dreamcast é basicamente um conjunto de CIs lógicos que permite 15 linhas I/O (e algumas linhas de controle) na Porta Paralela do Dreamcast para controlar um dispositivo IDE de 40 pinos, como um disco rígido ou drive de CD-ROM. Pois usando a IDE há muitos dados e linhas de endereço combinadas na porta paralela e por isso a porta paralela tem que enviar primeiro as informações de endereço e depois as informações de dados (como você poderia imaginar, é impossível enviar mais de quinze sinais ao mesmo tempo pelas quinze linhas de uma porta paralela). Para que o disco rígido receba toda a informação simultaneamente, são implementados flip-flops para assegurar que o drive receba o endereço de both e as informações de dados simultaneamente, apesar do fato de que a porta paralela está transmitindo os dois consecutivamente. Um Edge-Triggered D-Type Flip-Flop é um dispositivo que armazena dados na entrada quando seu sinal de clock for alto e então libera continuamente esses dados em sua saída. Faz assim até que o sinal de clock fique alto novamente e o flip-flop coloque outro dado em sua saída. Por exemplo, você poderia enviar um bit 0 a um flip-flop enquanto o clock for alto e até mesmo se você deixasse de enviar o bit 0, ele ainda guardaria o 0 até o clock ficar alto de novo e só ai o 0 iria para a saída. Isto permite que a porta paralela envie as informações de endereço ao flip-flop e só então passe a enviar as informações de dados. Quando a porta paralela envia as informações de dados, as informações de endereço já estão sendo enviadas continuamente pelo flip-flop. Isto resulta no disco rígido poder receber a informação de endereço e a informação de dados ao mesmo tempo, mas permite para a porta paralela do Dreamcast os enviar em tempos diferentes. Isto é algo que, caso contrário, seria impossível devido às limitações dos pinos da porta paralela.
 
Os Transceivers
 
Em Breve…
 
O Esquema (clicar na figura para abrir em uma janela maior, com maior zoom)
 
O Xilinx Logic [Incompleto] (clicar na figura para abrir em uma janela maior, com maior zoom)
 
 
Relação de Datasheets para o DC-IDE
 
Texas Instruments 74ALS574 Flip-Flop
Texas Instruments 74ALS245A Transceiver
Xilinx XC9572 CPLD
Xilinx JTAG Programador Guide
Xilinx JTAG Esquema de Programação Paralelo
HomeSCO: Litigious Bastards
 
Creative Commons License
 
Este trabalho é autorizado sob uma Licença Creative Commons e tem os direitos autorais pertencentes a partir de 2004 a Michael Robinson
 
Esta página foi recopiada por Igor Isaias Banlian, do site: FuzzyMuzzle.com

Instalando HD no Dreamcast: Primeiro Protótipo

08/09/2009 por  
Arquivado em Especial: Casemod

DC IDE-HD Interface

Este é o primeiro protótipo do desenvolvimento de uma Interface de HD IDE (e talvez um Slot ISA para Placa de Rede Ethernet)
 
Diagrama do circuito (Advertindo: Isto é um prerelease!!!)
 
Kiyoshi IKEHARA construiu a interface e liberou um driver para o NetBSD
 
 
Esta página é de propriedade exclusiva de bITmASTER e somente foi copiada por FuzzyMuzzle.com. Por favor, dirija todas as perguntas relativas ao conteúdo desta cópia para o próprio bITmASTER.
Esta página foi recopiada por Igor Isaias Banlian, do site: FuzzyMuzzle.com

Instalando HD no Dreamcast: Terceiro Passo

08/09/2009 por  
Arquivado em Especial: Casemod

Placa DCEXT

Mantido por Kiyoshi IKEHARA
Universidade de Nagoya, Clube de Rádio Amador, Japão.
 
Atenção:
 
Por favor, não me envie e-mails perguntando como fazer esse hardware.
E use todas as informações aqui contidas por sua conta e risco.
 
Notícias:
 
  • 2002/11/29: Padrão revisado do FBK liberado
  • 2002/06/19: Padrão da placa de extensão do FBK liberado
  • 2002/06/17: Lógica do DCEXT e um patch para o kernel do NetBSD

Eu escrevi o código VHDL e partes de alguns drivers MD para a placa DCEXT. Este é o terceiro passo para fazer do meu dreamcast uma estação de trabalho standalone. :) O primeiro passo está aqui. O segundo está aqui.

Patch
 

Hardware

Desculpe mais eu não providenciei os códigos fonte. Não há nenhuma documentação e nenhum tempo disponível para eu escrever isto. (Claro que eu penso que deveríamos lhe mostrar como construir isto.)
 

Contador:  (desde 19.6.2002)

ikehara AT c03.itscom.net
 
Esta página é de propriedade exclusiva de Kiyoshi Ikehara e somente foi copiada por FuzzyMuzzle.com. Por favor, dirija todas as perguntas relativas ao conteúdo desta cópia para o próprio Kiyoshi Ikehera.
Esta página foi recopiada por Igor Isaias Banlian, do site: FuzzyMuzzle.com

Instalando HD no Dreamcast: Segundo Passo

08/09/2009 por  
Arquivado em Especial: Casemod

ne MD driver para o NetBSD/dreamcast

Conteúdo mantido por Kiyoshi IKEHARA
Conteúdo copiado por unixxx (FuzzyMuzzle.com)
Universidade de Nagoya, Clube de Rádio Amador, Japão.
 
Atenção:
 
Por favor, não me envie e-mails perguntando como fazer esse hardware.
E use todas as informações aqui contidas por sua conta e risco.
 
Notícias:
 
  • 2002/01/16: Dual NIC
  • 2001/11/21: O desempenho foi mostrado.
  • 2001/11/19: dmesg

Este é o segundo passo para fazer do meu dreamcast uma estação de trabalho standalone. : -)

Meu circuito é bem parecido com a interface bITmASTER DC IDE-HD. (Provavelmente, também é semelhante a interface NIC dele.)
 

Sobre o NetBSD/dreamcast

Sobre este driver

Este driver é para NE2000 clone.
 
  • A versão do NetBSD-current usada é a 1.5V.
  • O manipulador de interrupção do ne2000 é invocado pela rotina "callout" que recebe o sinal de linha IRQ.
  • O desempenho não é bom.  
    • 140kB/sec (enviando)
    • 200kB/sec (recebendo)
  • Não funciona com drives IDE agora. (no futuro funcionará)

Dmesg outputs

Chips testados

  • RTL8019AS (um dos chips NE2000 clone mais famosos)

Links relacionados

Distribuições do código binário do NetBSD/dreamcast não estão disponíveis atualmente. Apenas eu estou usando o código binário do NetBSD/hpcsh.


Hardwares:
  
NIC
 
É uma placa clone NE2000 com o RTL8019AS. O RTL8019AS é um controlador de rede ethernet 10BASE projetado para Slot ISA.
 

ne0 at dppbus0

ne0: NE2000 (RTL8019) Ethernet

ne0: Ethernet address 00:60:67:20:26:b6

ne0: 10base2, 10baseT, 10baseT-FDX, auto, default [0x00 0x70] 

auto
 

Contador:  (desde 19.11.2001)

ikehara A c03.itscom.net
 
Esta página é de propriedade exclusiva de Kiyoshi Ikehara e somente foi copiada por FuzzyMuzzle.com. Por favor, dirija todas as perguntas relativas ao conteúdo desta cópia para o próprio Kiyoshi Ikehera.
Esta página foi recopiada por Igor Isaias Banlian, do site: FuzzyMuzzle.com

Instalando HD no Dreamcast

08/09/2009 por  
Arquivado em Especial: Casemod

wdc MD driver para DC IDE-HD. Sistema Operacional NetBSD/dreamcast

Conteúdo mantido por Kiyoshi IKEHARA
Conteúdo copiado por unixxx (FuzzyMuzzle.com)
Universidade de Nagoya Clube do Rádio Amador, Japão.
Atenção:
 
Por favor, não me envie e-mails perguntando como fazer esse hardware (e.g. bITmASTER).  
E use todas as informações aqui contidas por sua conta e risco.
 
Notícias:
 
  • 2002/02/25: Esquema experimental da placa ISA está disponível.
  • 2002/01/27: IDE (QUANTUM LP85A,80M) + NIC (RTK8019) x 2
  • 2001/11/19: ne MD driver está disponível aqui.

Eu escrevi a parte MD do driver wdc para a interface bITmASTER DC IDE-HD. Este é o primeiro passo para fazer do meu dreamcast uma estação de trabalho standalone.

Graças a bITmASTER eu não tive que projetar um circuito de interface. Izumi Tsutsui me ajudou a escrever o bus driver. E Masaki Satake e Tatsuya Nishiwaki me ajudaram a fazer a segunda versão do IDE interface board. Obrigado!
 
Sobre NetBSD/dreamcast
 

Sobre este driver

Este driver é para a Interface bITmASTER DC IDE-HD (ver. pré-release).
 
  • A versão do NetBSD-current que eu uso é a 1.5W.
  • O manipulador de interrupção do wdc é invocado pela rotina "callout" que recebe o sinal de linha IRQ.
  • DMA/UDMA está desabilitado porque a interface do hardware não tem suporte ao modo de transferência DMA.
  • O desempenho não é bom. (máx 840kb/seg.)
  • O Adaptador de Banda Larga BbA (Broadband Adapter) e o drive IDE não podem trabalhar juntos.
  • Drives de CD-ROM provavelmente funcionarão.

Download

Para placa experimental ISA rev. 0.01
 

Para a Interface bITmASTER DC IDE-HD rev. 0.1

Atualizado: 2001/8/3

Documentação do NetBSD:

Dmesg outputs 

Screenshots

Imagens

Drives testados

  • IBM DTLA-305040 HDD, 40GB
  • QUANTUM LP85A HDD, 80MB
  • Mitsumi 4x CD-RW drive
  • SanDisk SDCFB-64 Compact Flash, 64MB

TODO

  • Melhoria do desempenho

Eu penso que o desempenho pode ser melhorado usando um pedido de interrupção no pino de sinal.

Links relacionados

Distribuições do código binário do NetBSD/dreamcast não estão disponíveis atualmente. Apenas eu estou usando o código binário do NetBSD/hpcsh.


Hardwares:
 
Interface IDE
 

CIs lógicos 74ALS series são usados em nossa placa de interface.

  • Minha unidade de modem do DC foi destruída para conseguir um conector para a porta de expansão.

IDE HDD

Eu estou usando um drive IDE "IBM DTLA-305040". O "32G clip" jumper switch está habilitado porque o BIOS de nosso PC não suporta drives de mais de 32GB.
 
 

wdc0 at dppbus0

wd0 at wdc0 channel 0 drive 0: <IBM-DTLA-305040>

wd0: drive supports 16-sector PIO transfers, LBA addressing

wd0: 32253 MB, 16383 cyl, 16 head, 63 sec, 512 bytes/sect x 

66055248 sectors

wd0: drive supports PIO mode 4, DMA mode 2, Ultra-DMA mode 

5(Ultra/100)


Contador:  (desde 9.7.2001)

ikehara A c03.itscom.net
 
Esta página é de propriedade exclusiva de Kiyoshi Ikehara e somente foi copiada por FuzzyMuzzle.com. Por favor, dirija todas as perguntas relativas ao conteúdo desta cópia para o próprio Kiyoshi Ikehera.
Esta página foi recopiada por Igor Isaias Banlian, do site: FuzzyMuzzle.com

Instalando HD no Dreamcast: Apresentação

08/09/2009 por  
Arquivado em Especial: Casemod

Universidade de Nagoya, Clube do Rádio Amador
 
(Mirror)
 
Atenção:
 
Por favor, não me envie e-mails perguntando como fazer esse hardware (e.g. bITmASTER)
E use todas as informações aqui contidas por sua conta e risco.
 
Tópicos:
 
1ª Parte 2ª Parte 3ª Parte Galeria de Fotos
 
 
CPLD version (Xilinx XC95108)
 
 
Plano
  • On board USB
  • CPLD

e-mail: ikehara A c03.itscom.net
 
Esta página é de propriedade exclusiva de Kiyoshi Ikehara e somente foi copiada por FuzzyMuzzle.com. Por favor, dirija todas as perguntas relativas ao conteúdo desta cópia para o próprio Kiyoshi Ikehera.
Esta página foi recopiada por Igor Isaias Banlian, do site: FuzzyMuzzle.com

Treamcast

08/09/2009 por  
Arquivado em Especial: Casemod

*(Desculpem, pessoal, mais esse é em inglês mesmo. Assim que eu puder eu traduzo e posto a versão traduzida!)

Treamcast Review
WRAGGSTER – 4th December 2004
 
Buying the Treamcast
 
I live in England so buying from Hong Kong was a risky move for me but i decided to take the risk, i had already bought several items from Success HK and was quite happy to go ahead with buying one off them, the price for the Treamcast was $173 which is around £85 in my money so a very good price, infact the best i could find. The cost of delivery was in my opinion decent, $47 dollars (£23) for UPS to deliver it so not too bad so far and the 3/4 day delivery time made me very happy. Sad for me but customs got a hold of the parcel and i got charged £31 extra for taxes/handling so the first downer so far but overall the price was still decent and cheaper than anyone else.
 
Important Update
 
A company in the UK called GBAX also sell the Treamcast for a great price of £129 which is fantastic and they have a great name too, for those of you who are after a Treamcast. 
 
The Treamcast was wrapped in a good sturdy box and inside lots of bubble wrap so in case of heavy handling it should be fine.
 
The Treamcast (pictures and small descriptions): 
 
Heres the picture of the unopened Treamcast Bag
 
 
As you can see the bag is quite compact but fits everything in quite well and is made rather well.
 
Treamcast Bag Opened
 
 
As you can see everything is all snugly fiited in, lets see what we have.
 
Treamcast Joypad
 
 
The joypad looks like a white version of the old Sega Megadrive joypads complete with turbo buttons.
 
Power Supply
 
 
The power supply can be used on 110/220v supplys.
 
VCD/MP3 Player
 
 
Video CD and MP3 Player with remote control.
 
Car adapter
 
 
Well made adapter but shortish lead.
 
2 Pin Travel Adapter
 
 
2 Pin travel adapter nice eh :)
 
Empty Treamcast Bag
 
 
The treamcast bag itself has the main compartment which the Treamcast fits in with 2 smaller side compartments for the other items and on the left hand side of the picture it has sleeves for games/cds to sit in.
 
Pictures of the Treamcast: 
 
Picture of the Top
 
 
Nothing much to see here.
 
Left Side Photo
 
 
On the left you can see the Colour and brightness controls.
 
Full Frontal
 
 
Similiar in looks to a normal Dreamcast but with an headphone port.
 
Right Side photo
 
 
Volume Control, Speaker (one on both sides) but an empty modem slot.
 
Photo of the Bottom
 
 
Nothing of interest there.
 
Treamcast with Lid Open
 
 
Totally flat design compared to the normal Dreamcast.
 
Lid Open Picture
 
 
There you go, thats enough pictures, lets get down to buisness, onto the review.
 
The Review Itself: 
 
The accessories bit
 
When opening the package i was impressed with the bag and the quality of it, everything was very well packaged inside. First thing i had to check was the power supply adapter and thankfully it works in the UK with the addition of a Shaver adapter (around 50p).
I got the system set up very quickly and then tried the power button, the power adapter itself had a fan built into it which wasnt too noisy although you could hear it.
 
The Joypad
 
The Treamcast joypad is a throwback to the old Sega Megadrive/Genesis style joypad and while it was ok to use i did find the directional control a bit clicky, so for me the original joypads are much more preferable add to that theres no where to put your VMU.
 
The VCD/MP3 Player
 
Well i read the packaging and it said it also supported Svcds too so i was quite excited to try this but it didnt work, the player kept on saying the controller (the IR receiver) wasnt there, so thats one bad tick from me and i will be emailing the supplier for a new Set ASAP, the remote control was ok and had the words Dream Movie on it and was good enough for the purpose, but until i can get a hold of a replacement unit i cant say if it does play VCD 2.0/MP3/ SVCD disks.
I would presume it plays VCD/MP3 but the SVCD is doubtful but lets wait and see.
 
The Treamcast
 
The Treamcast sounds just like the Original Dreamcast when using either Cds or GD Roms, it played everything i threw at it and that includes Commercial Games, Homebrew, Emulators, MP3 Players. The reading time was no less or more than an original Dreamcast.
The speakers played perfect throughout no crackling whatsoever, i was also surprised to see an AV port on the back of the Treamcast, so when you fancy big screen fun that is an option.
 
The Screen
 
The main reason to purchase the Treamcast was the reason to use it in a car or anywhere that has a power supply. (For example: When you are on holiday)
The TFT screen has a great picture and even on fast games it played very well, the one area i felt that it struggled on was games that were very Dark. It did play them but certainly not as good as i would have liked.
 
Treamcast Good or Bad
 
Ill do a Pro/Con thing then give my final viewpoint.
 
Pros
 
Portable Dreamcast (that iself is the great thing)
Playability in Car.
Price
TFT Screen (great for bright/normal light games)
Accesories/Bag/Adapters
Good Sturdy Design
 
Cons
 
Clicky Joypads (might be a personal preference) and nowhere to install the VMU.
VCD/MP3/SVCD Player (didnt work)
TFT Screen (very dark games it struggles on)
Customs charges(bleh)
 
Conclusion
 
Would i recommend one?
 
The answer is a massive yes, apart from the commercial games there are loads of great emulators that you can play on this machine as well VCD players, MP3 Players and a multitude of Homebrew game ports, applications and self written games & demos. The problems are far outweighed by the good things and im looking forward to giving my Treamcast a lot of quality time. One thing ill say is important in who you buy from, i got mine from Success HK and they have a good reputation but others do not, so be careful. 
 
Important Update
 
A company in the UK called GBAX also sell the Treamcast for a great price of £129 which is fantastic and they have a great name too, for those of you who are after a Treamcast. 
 
Thanks for reading
-wraggster
 
Mais Fotos do Treamcast:
 
 
 
 
 
 
 
 

Prototype Dreamcast

08/09/2009 por  
Arquivado em Especial: Casemod

*(Desculpem, pessoal, mais esse é em inglês mesmo. Assim que eu puder eu traduzo e posto a versão traduzida!)

Prototype Dreamcast
Prophet][ – 27th November 2004
 
Here are some prototype Dreamcasts that were designed in the concept stage of Dreamcast development. These were originally printed in a Japanese gaming magazine.
 
Well, I don't know what Sega were thinking with this design. This is a really strange design that looks like it belongs under the bonnet of my car and not on my desk.
Looking more like the final design this seems to almost have a Saturn feel to it. A bit too cubic for my liking though.
Looking even more like the final design, looks more stylish than the last more square design.
This is a working prototype, the 1st and 6th controller ports don't do anything apparently and could have just been for debugging purposes.

Prototype Sega Dreamcast Zip Drive

08/09/2009 por  
Arquivado em Especial: Casemod

*(Desculpem, pessoal, mais esse é em inglês mesmo. Assim que eu puder eu traduzo e posto a versão traduzida!)

Unreleased Prototype Sega Dreamcast Zip Drive

Posted at 7:37 am by Link

 Ok, so you know an unreleased zip drive for the Sega Dreamcast is on eBay, with the seller asking a whopping $10,000. I doubt anyone will pay that much, but he will definitely find some hardcore collectors who make offers to shell out the big bucks for it.

The seller offer little information:

The Zip Drive extension box was designed for the Sega Dreamcast. There is a physical connection that joins the sSega Dreamcast Zip Drive Prototype 2etup game console with the extension box. This was the only prototype in the world. It never made it to manufacturing since Sega had cancelled their hardware gaming console business plans The original purpose of the extension box was to save game scores to the Zip media and load additional players characters into the Dreamcast games. This is a rare collectible item for the serious gamer connoisseur.In addition, they also only have six feedback. Despite this, the auction still looks very legit.

So, what’s the history of this unit? After a little bit of digging, I managed to find a significant amount of information available.

Made by Imega Corp, the makes of the Zip Disc format, this Zip drive was made to increase the Dreamcast’s storage capacity but mainly for emails, web pages and other internet based files.

The 100 Mega-Byte storage disk drive is essentially the same as the ones made for PC’s with slight modifications made to make it compatible with the DC. “We have chose a Zip drive for its durability and low cost. For gaming purposes durability is essential.” said a Sega spokesperson.

The drive was conceived after their was a strong demand for more storage space than Sega servers were offering to save email and web pages onto. The Drive could also save game-updata data so all those extra quake maps could be played at home.

The drive was made to fit under the DC and would connect to the expansion port with the modem then being plugged into the Zip drive. This was help promote the DC from a console to a home entertainment / information system with the release of other accessories (Which were also never released).

This Zip drive was not going to be combatible with the PC Zip drives but it was suggested that software for the PC would eventually be released to make it compatible with the DC Zip drive.

The Zip dive was to have a retail price of $199US and be released some time in the third quarter of 2000.

Sega announced in product in March of 1999, with Iomega announcing it in April 1999.

Iomega today, as part of its Beyond PC initiative, announced plans to introduce its Zip 100MB drive as a peripheral for the Sega Dreamcast console system currently available in Japan and launching in the US this fall. The product will attach to the Dreamcast, furnishing game storage space in memory, as well as a bevy of features that will help realize Sega’s plans for the system’s online capabilities – specifically in storing Web information and e-mail, game updates or perhaps add-ons or patches of which PC gamers are fairly accustomed.

Console gamers in the Nintendo and PlayStation arenas are currently used to standard memory cards offering about 128k flash ROM and plenty of first and third-party memory cards by Sony, Nyko, Interact, Naki, and others with a maximum capacity of about 1MB or 2MB. However, a 100 MB Zip thrown in the mix could potentially expand the boundaries of console game saves and interactivity enormously.

One of the heftiest memory options for console gamers currently is InterAct’s DexDrive for the Nintendo 64 and PlayStation – and you must own PC to make it work. The DexDrive connects to your PC, allowing you to save data from your respective memory cards onto your hard drive, to allow for more game storage than the cards alone allow. The DexDrive also offers exclusive codes and features for owners online. But the Iomega Dreamcast Zip could remove the middleman of the DexDrive in this case (and the necessity of a PC), from future console systems while taking advantage of the Dreamcast’s modem and consequently, direct link to the Internet a move console gamers will also see in the PlayStation 2 and likely Nintendo’s next, but as of yet unannounced system.

The collaboration on part of Sega and Iomega is an initial, public step in consumer terms towards what may be the first sign of the coming convergence of the PC and console so imminent with the Dreamcast and current PlayStation 2 specs. “Iomega is changing the home game system market with this new device,” said Mike Lynch, director of Beyond PC, Iomega Corporation. “The broad familiarity of Zip drives with consumers, and our large installed base make Zip drives the perfect removable solution for beyond-PC products, such as Sega’s Dreamcast game console.”

Although the Iomega Dreamcast Zip will also work without the Dreamcast, Sega has plans to offer private label Dreamcast Zip100MB disks specifically for gaming. The 100 MB Zip for the Dreamcast is expected to be available with the launch of the Dreamcast in the U.S. and Europe this fall.

Then, sometime in June of that year, a Magazine was tricked into printing fake screen shots of the device.
Sega Dreamcast Zip Drive Hoax
Recently, an industry trade publication was tricked into running a fake screenshot  of the Dreamcast zip drive, and, consequently, several web sites posted the shots as well. The screenshot, according to Iomega, is actually “a Zip 250 drive that someone modified to look like part of the Sega line.” The Iomega spokesperson went on to say that, “In actuality, the Zip drive will be built into the Dreamcast console and will not be offered externally.”

At first, this comment doesn’t seem feasible. Since we already have several Dreamcast units, we know that the Dreamcast won’t have a Zip drive inside. But when you take into account past reports, it becomes a little clearer. A few weeks ago, a Japanese newspaper claimed that the Zip drive would attach to the bottom of the Dreamcast and the two parts would lock together (like a Sega Genesis did with the Sega CD). This would explain how the drive could be considered an internal drive, rather than an external drive, as the fake screen depicted.

GameSpot News today spoke with Sega of America about the Zip drive, and while no details could be revealed, it was suggested that Iomega was perhaps speaking about one of the possible products – or configurations of products – that the two companies are working on. (Sega and Iomega are currently sharing technology for a few future Dreamcast devices). Sega held back from elaborating on details of these future devices.

So while we have yet to see a real screenshot, it is possible that the future Dreamcast Zip drive will attach underneath the Dreamcast, looking very similar to how the Nintendo 64 and its 64DD disk drive were connected in Nintendo’s past mock-up screens. There are slots on the bottom of the Dreamcast casing for such a connection. GameSpot News will bring you the latest as we hear it.

Then, in November, the product was actually shown at an event.

Sega Dreamcast Zip Drive Anouncement

Tonight at a special ceremony for the Okawa Foundation (a nonprofit organi zation that contributes to the growth and development of technology), CSK and Sega Enterprises chairman Isao Okawa revealed the Dreamcast’s future. A future that goes beyond just games – Sega is moving online, and in a big way.

Okawa addressed members of the Okawa Foundation and honored individuals of the foundation, Sega members, and the press with a speech about the Internet. He stressed how the 21st century will be the century of the networked society. CSK is attempting to poise itself on the cutting edge of the Internet revolution, and the Dreamcast will play a big part. With strategic alliances with Internet services and future peripherals like the Dreamcast digital camera and zip drive, he sees the console as a very powerful online component.

Sega Dreamcast Zip Drive 1

The Dreamcast zip drive was finally displayed at the Okawa Foundation event. Resting underneath the Dreamcast unit itself, the two connected hardware components gave off a great aura – they looked perfect together. The possibilities the zip drive will allow for are wonderful – new downloads for games including characters and stages, not to mention the ability to create material and store it on the drive (which Sega claims will read and write much faster than current zip drive units employed in PC configurations). Sega of America did not reveal a US release date for the device, but GameSpot News had previously learned that it will be launched in Japan in February.

Sega Zip Drive 2

 Okawa also showed off an early demonstration unit of the Dreamcast Digital Camera. The device, resting atop a TV monitor, will be able to display your face on a second player’s monitor while playing a video-enabled game. A demonstration held at the event showcased two Dreamcast units networked as video was being transferred between the two. Players could also chat in real time via the Dreamcast microphone device.

The device was also apparently shown at the Tokyo game show. From there? It’s anyone’s guess. The PlayStation 2 was released in March 2000, and Sega decided to discontinue Dreamcast in March 2001.

That still could have given them enough time since the announcement a year or two earlier to actually launch the product. My guess? That the realized it wasn’t going to be a profitable item. It had a high price, and with their declining sales, wasn’t one which a lot of gamers would pick up.

Also, Sega had been greatly criticized for releasing too many add-ons with the Sega 32X and the Sega CD, and possibly decided that they were about to make the same mistake again.

So, that’s about it. I really wish the seller would have given some more information, but we may see some arise as he answers questions, or as potential buyers and DC fanatics discuss it on forums. If you know anything more, or I’ve got anything wrong, please comment.

Auction pictures preserved for prosperity:

 

 

 

 

 

 

 

 

 

 

 

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